Shadows and Reflections and forced upgrades
So after a full week of HLSL and RenderTarget2D mastery, I have got my water effect to look just about where I want it to. […]
So after a full week of HLSL and RenderTarget2D mastery, I have got my water effect to look just about where I want it to. […]
Several months ago I discussed my issues with the water engine and how I wanted it to look, but failed completely. I decided this week it […]