Keeping Things Going
Hello again everyone! First off, I have to thank you all for your patience while following this project. As a solo developer in a field […]
Hello again everyone! First off, I have to thank you all for your patience while following this project. As a solo developer in a field […]
Over the last two weeks I’ve managed to draw and finalize the designs of all eight playable characters. For me, this is quite the accomplishment […]
I’ve spent most of the last year tinkering with every aspect of Shadowdawn: Genesis from the character designs, the script, the game engine and platform, […]
It’s St. Patrick’s Day weekend, and for a change I’m not even trying to go out for the holiday. So while I’m in for the […]
As I push to complete art assets for Shadowdawn: Genesis, I am trying to produce versions of each of the character to be used for the […]
It’s been awhile, but I’d like to make up for it by sharing and storytelling on two main character portraits today. Meet Ethan. Ambassador Ethan Fairbanks […]