Building Blocks
Not much super enlightening to say today. I added aiming/facing code so the game knows which way to turn the sprite (character) of Arashi when […]
Not much super enlightening to say today. I added aiming/facing code so the game knows which way to turn the sprite (character) of Arashi when […]
So I fixed the floating point error that was making the tile scrolling jump around, and decided for the sake of illustrating what I’m trying […]
Hello and welcome all who have wandered this way! My game development studio, Stray Fox Studio, formerly known as Double Kitty Pup Xplosion, is taking its […]