action RPG

Pressing On

I’m constantly retooling the visuals for the game, not to mention there are plenty of incomplete animations and graphics as is, but so far I’m […]

22 Days

I’m starting to fall in love with this game.  Practically all gameplay and features are in place and my most recent to-do list is surprisingly short for […]

Details, details

Not a huge update today, but one thing that took most of the day was my decision to increase Arashi’s sprite size (seen on the […]