development

Animation Mania

This weekend is entirely focused on completing all of Arashi’s animations, which includes finally completing her attack combos.  I hand draw every frame, scan it […]

Shinies and teleports

This week was fairly unproductive, so I am making up for it over the weekend – it’s only early Saturday night and I’ve already implemented […]

Pressing On

I’m constantly retooling the visuals for the game, not to mention there are plenty of incomplete animations and graphics as is, but so far I’m […]