concept art

Homing in on Arashi

Trying to create a samurai-in-training girl without using the typical design concepts for the stereotype has been difficult to say the least.  Complicated by the […]

Still Going

Hope everyone had a great Thanksgiving 🙂 I’m taking the time now to let people know I’m still alive, since it has been relatively long […]

Artificial Intelligence

After adding a few fixes to some long-standing bugs with basic positioning math, I started working on probably the most important part of the game: […]

First concept

Designing Arashi is tough, but without her there is no game, so time to crack the whip!

The journey begins

Hello and welcome all who have wandered this way!  My game development studio, Stray Fox Studio, formerly known as Double Kitty Pup Xplosion, is taking its […]