
HLSL Lighting
So, after months of reading, downloading samples, and other fruitless attempts at learning how to use shaders, I finally understand. It’s reallllly not that difficult, […]
So, after months of reading, downloading samples, and other fruitless attempts at learning how to use shaders, I finally understand. It’s reallllly not that difficult, […]
Shadowdawn Genesis development is getting really exciting from here now. There’s just a few more things I need to add to the projectile/weapon/effects class to be able […]
I have an enormous amount of artwork for Shadowdawn to generate very soon. One of the things I’m gearing up for is increasing the base sprite-size […]
This has been a tough week for me so far, graphics literally make me drowsy. It’s like a mental block or something, when I start […]
Phew. Although I will be tuning the art assets and hopefully commissioning a few artists (obviously since I’m still using a LOT of placeholder art just to […]
UPDATE: Server patched up, now that they know what it was it’s kind of surprising that only just now people were being affected. Still pretty frustrating […]