
The Status Screen
I meant to get more done this weekend, but I was so tired Saturday I ended up spending 4 hours after work wasting time trying […]
I meant to get more done this weekend, but I was so tired Saturday I ended up spending 4 hours after work wasting time trying […]
A quick update today, but I started designing the main menu and with it what other UI elements like text windows and even the old […]
Although it’s not readily apparent to those following the recent screenshots, there’s a lot going on here that wasn’t going on before. I’m starting to […]
I added a bit more to dialog parsing today, so that as long as it’s not text that requires user interaction (like the traditional RPG […]
Now that the major project at work is nearing a close, I can focus my efforts fully back onto Shadowdawn: Genesis. I’ve got a lot […]
Hope everyone had a great Thanksgiving 🙂 I’m taking the time now to let people know I’m still alive, since it has been relatively long […]