Easier Done than Said
A bit media heavy update, so bear with me: Since pictures say pretty much everything, this is the progress I’ve made on programming the inventory […]
A bit media heavy update, so bear with me: Since pictures say pretty much everything, this is the progress I’ve made on programming the inventory […]
I have been having trouble sleeping the last few days, I wish I knew why. So today I was awake a lot longer than normal […]
I added a bit more to dialog parsing today, so that as long as it’s not text that requires user interaction (like the traditional RPG […]
Hope everyone had a great Thanksgiving 🙂 I’m taking the time now to let people know I’m still alive, since it has been relatively long […]
An astute eye probably caught that my bokken slash didn’t actually connect with the kittri in the last screenshot. One of the longest standing bugs […]
I need to actually take some time to sleep more than 5 hours, so I haven’t been working as hardcore on the game the last […]