Looking Back Without Looking Back
At this time last year, I didn’t even have an Xbox 360, all the artwork and animation I had in place was temporary and I […]
At this time last year, I didn’t even have an Xbox 360, all the artwork and animation I had in place was temporary and I […]
This update took a lot longer day-wise than I had intended, but here are the next two in-game character profile graphics. Ket was actually completed […]
This week was fairly unproductive, so I am making up for it over the weekend – it’s only early Saturday night and I’ve already implemented […]
I realize that it’s been a long quiet month on my blog, but I really have been getting a lot of work done; in fact […]
Hi all, sorry again for the quiet days on the blog but as you may have guessed animation is a huge bottleneck for a solo […]
The new and hopefully final website is around the corner. Shadowdawn Genesis never quite got the attention that my main project Shadowdawn did as far […]