menus

Options

Menus are a necessary evil on a console-based game.  I’m sure there’s a way to avoid using them entirely if this project was entirely PC-based, […]

Sea of Enlightenment

Phew.  Although I will be tuning the art assets and hopefully commissioning a few artists (obviously since I’m still using a LOT of placeholder art just to […]

Easier Done than Said

A bit media heavy update, so bear with me: Since pictures say pretty much everything, this is the progress I’ve made on programming the inventory […]