It Takes Character
I truly apologize for the lack of updates. The game development is still going strong and is always coming along with new art, music, and […]
I truly apologize for the lack of updates. The game development is still going strong and is always coming along with new art, music, and […]
Just thought I’d share and explain a bit of the work on the animation side of Shadowdawn Genesis, which is the current focus on development […]
I’ve shown the rough artwork for this bit of promotional material to a few of those closest to me, but it’s been a long month […]
My plan is to first finish the menus (though the production artwork for the characters, like the main menu graphics for Arashi, Ket, and Shion, […]
The month of April seems to have come and gone so quickly, and it doesn’t feel like I’ve gotten a terrible amount of work done. That’s not […]
Meet Laura, one of the very first characters I ever created for this Shadowdawn and Euterra setting… far too long ago to admit 🙂 I’ll […]