menus

Updated Production Art

The month of April seems to have come and gone so quickly, and it doesn’t feel like I’ve gotten a terrible amount of work done.  That’s not […]

Polish and Status

Quietly working on the game’s UI and menus, there’s been a lot of polish and redesigns done in the game’s HUD and the actual menu […]

Shinies and teleports

This week was fairly unproductive, so I am making up for it over the weekend – it’s only early Saturday night and I’ve already implemented […]

22 Days

I’m starting to fall in love with this game.  Practically all gameplay and features are in place and my most recent to-do list is surprisingly short for […]