
Updated Production Art
The month of April seems to have come and gone so quickly, and it doesn’t feel like I’ve gotten a terrible amount of work done. That’s not […]
The month of April seems to have come and gone so quickly, and it doesn’t feel like I’ve gotten a terrible amount of work done. That’s not […]
Quietly working on the game’s UI and menus, there’s been a lot of polish and redesigns done in the game’s HUD and the actual menu […]
At this time last year, I didn’t even have an Xbox 360, all the artwork and animation I had in place was temporary and I […]
This week was fairly unproductive, so I am making up for it over the weekend – it’s only early Saturday night and I’ve already implemented […]
I’m starting to fall in love with this game. Practically all gameplay and features are in place and my most recent to-do list is surprisingly short for […]
I realize that it’s been a long quiet month on my blog, but I really have been getting a lot of work done; in fact […]