Animation Mania
This weekend is entirely focused on completing all of Arashi’s animations, which includes finally completing her attack combos. I hand draw every frame, scan it […]
This weekend is entirely focused on completing all of Arashi’s animations, which includes finally completing her attack combos. I hand draw every frame, scan it […]
This week was fairly unproductive, so I am making up for it over the weekend – it’s only early Saturday night and I’ve already implemented […]
Yes, I made a description of RPGs using an RPG term. And no, I didn’t get the title of the blog because of this screenshot… […]
I’m constantly retooling the visuals for the game, not to mention there are plenty of incomplete animations and graphics as is, but so far I’m […]
Even with all the motivation in the world, reality always sets in. Finally with a completed core game engine, and only a week until the […]