Shadowdawn

So tired…

Wow what a Sunday.  First of all, I hate Daylights Savings Time.  I grew up in Indiana where it wasn’t recognized (though shortly after I […]

Step by Step

So I fixed the floating point error that was making the tile scrolling jump around, and decided for the sake of illustrating what I’m trying […]

First Weekend

So, now that I’ve actually had a couple days to sit down uninterrupted on the programming of the game, I have a few thoughts.  XNA […]

The journey begins

Hello and welcome all who have wandered this way!  My game development studio, Stray Fox Studio, formerly known as Double Kitty Pup Xplosion, is taking its […]