Shadowdawn

So tired…

Wow what a Sunday.  First of all, I hate Daylights Savings Time.  I grew up in Indiana where it wasn’t recognized (though shortly after I […]

Everytime…

Sorry for the lack of updates this weekend.  Honestly kind of disappointed in myself … I get 4 days off and I spent half of […]

Step by Step

So I fixed the floating point error that was making the tile scrolling jump around, and decided for the sake of illustrating what I’m trying […]

First Weekend

So, now that I’ve actually had a couple days to sit down uninterrupted on the programming of the game, I have a few thoughts.  XNA […]

First concept

Designing Arashi is tough, but without her there is no game, so time to crack the whip!

The journey begins

Hello and welcome all who have wandered this way!  My game development studio, Stray Fox Studio, formerly known as Double Kitty Pup Xplosion, is taking its […]