Behind the Scenes
I’ve been fine-tuning the combat, since I am trying to avoid a mindless hack and slash. The kittris, though test monsters, are still using fundamental […]
I’ve been fine-tuning the combat, since I am trying to avoid a mindless hack and slash. The kittris, though test monsters, are still using fundamental […]
An astute eye probably caught that my bokken slash didn’t actually connect with the kittri in the last screenshot. One of the longest standing bugs […]
Just when I thought it was safe to start working on actual artwork… Well, I did some more playtesting of the AI and figured out […]
After adding a few fixes to some long-standing bugs with basic positioning math, I started working on probably the most important part of the game: […]
I added the all essential pause button which helps taking screenshots. Normally it’s supposed to display the word “Paused” and slightly dim the screen, I’ll add that in […]
I need to actually take some time to sleep more than 5 hours, so I haven’t been working as hardcore on the game the last […]