From the Beginning, with Feeling
Though it’s not quite complete, today I started working on the very first explorable area of Shadowdawn: Genesis. Since I have no official artwork generated, […]
Though it’s not quite complete, today I started working on the very first explorable area of Shadowdawn: Genesis. Since I have no official artwork generated, […]
A bit media heavy update, so bear with me: Since pictures say pretty much everything, this is the progress I’ve made on programming the inventory […]
I would share a screenshot today, but I doubt anyone wants to see more pictures of the menu development, since that’s not very exciting is […]
I meant to get more done this weekend, but I was so tired Saturday I ended up spending 4 hours after work wasting time trying […]
Another visually minor update today, but that’s ok because I spent most of the time on fixes and optimization. I managed to speed up the […]
I have been having trouble sleeping the last few days, I wish I knew why. So today I was awake a lot longer than normal […]