Of Sprites and Kittris
Today I finally sat myself down and drew the first of potentially 126 frames of animation for Arashi. I may still hire the pixel artist […]
Today I finally sat myself down and drew the first of potentially 126 frames of animation for Arashi. I may still hire the pixel artist […]
Hi everyone, a quick update because I am nearing completion on the new cover art (and home page portal) for Shadowdawn Gaiden, which I am […]
Trying to create a samurai-in-training girl without using the typical design concepts for the stereotype has been difficult to say the least. Complicated by the […]
Hope everyone had a great Thanksgiving 🙂 I’m taking the time now to let people know I’m still alive, since it has been relatively long […]
An astute eye probably caught that my bokken slash didn’t actually connect with the kittri in the last screenshot. One of the longest standing bugs […]
Just when I thought it was safe to start working on actual artwork… Well, I did some more playtesting of the AI and figured out […]