Quick Update
I realize I posted the last update not long ago, but just wanted to share some of the polishing process I do. This still isn’t […]
I realize I posted the last update not long ago, but just wanted to share some of the polishing process I do. This still isn’t […]
Though it’s not quite complete, today I started working on the very first explorable area of Shadowdawn: Genesis. Since I have no official artwork generated, […]
A bit media heavy update, so bear with me: Since pictures say pretty much everything, this is the progress I’ve made on programming the inventory […]
I meant to get more done this weekend, but I was so tired Saturday I ended up spending 4 hours after work wasting time trying […]
I have been having trouble sleeping the last few days, I wish I knew why. So today I was awake a lot longer than normal […]
A quick update today, but I started designing the main menu and with it what other UI elements like text windows and even the old […]